Designed to be the perfect starting point for those with little or no experience using MAX.
Step-by-step exercises get you using MAX 3 in a practical, professional way: From simple geometry creation to applying textures and materials to rendering and animation.
Designed to take even those unfamiliar with the MAX interface over the learning threshold and have them modeling, texturing, and rendering within days.
Imagine having a video tape of the key procedures shown in the book so that you can SEE how they're done while you're reading and learning: That's what you get with the CD-ROM's Lotus ScreenCam movies of each exercise!
Learn from hands-on practice with the major modeling and animation tools of MAX 3, including NURBS, NURMS, patches, IK, and bones.